#ifndef ROBOT_H
#define ROBOT_H

#include <QObject>
#include "player.h"
class Robot : public Player
{
public:

    // 使用继承构造函数
    using Player::Player;
    explicit Robot(QObject *parent = nullptr);
    void prepareCallLord() override;
    void preparePlayHand() override;


};

#endif // ROBOT_H
